Health

Health is a game mechanic in The Hinterlands, which affects both Players and Mobs. When a Player or Mob's health reaches 0, it will die.

When Players die, they will respawn at either the world's spawn point or the bed that they have most recently slept in. Players have 100 max health, and respawn with this amount when they die. Health can be restored by being full, eating food, or drinking potions.

Health is slowly drained when drowning or starving.